¿­Ê±¹ÙÍø

¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ

ÎÒÃǺÜÊÇÖØÊÓÄúµÄСÎÒ˽¼ÒÒþ˽£¬µ±Äú»á¼ûÎÒÃǵÄÍøÕ¾Ê±£¬ÇëÔÞ³ÉʹÓõÄËùÓÐcookie¡£ÓйØÐ¡ÎÒ˽¼ÒÊý¾Ý´¦Öóͷ£µÄ¸ü¶àÐÅÏ¢¿É»á¼û¡¶Òþ˽Óë± £»¤Õþ²ß¡·¡£

¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ

ÖÐÎÄ

¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
English

GD32FFPRϵÁÐ

  • ¸ÅÊö

  • ²úÆ·×éºÏ

  • ²úÆ·Ñ¡ÔñÆ÷

  • Îĵµ

¸ÅÊö

GD32FFPRϵÁÐÖ¸ÎÆ×¨ÓÃMCU½ÓÄÉ168MHz¸ßÐÔÄÜARM? Cortex?-M4Äںˣ¬ÌṩÁËÍêÕûµÄDSPÖ¸ÁºÍרÓø¡µãÔËË㵥λ(FPU)£¬¿ÉÖ±½ÓÖ§³ÖÈý½Çº¯Êý¡¢Â˲¨ºÍ¾í»ýµÈÖØ´óÔËËãÒÔ¼ÓËÙÖ¸ÎÆËã·¨Ö´ÐÐËÙÂÊ¡£Äں˻á¼ûÉÁ´æ¸ßËÙÁãÆÚ´ý£¬×î¸ßÖ÷ƵϵÄÊÂÇéÐÔÄܿɴï210DMIPS£¬CoreMark?²âÊÔ¿É´ï565·Ö¡£´Ó¶øÒÔÔöÇ¿µÄ¶¯Á¦Ö§³Ö¸ß¼¶Ö¸ÎÆÊ¶±ðÔËËãµÄÈ«Àú³Ì£¬°üÀ¨Ö¸ÎÆÍ¼ÏñÔ¤´¦Öóͷ£¡¢Ö§½âÆ´½Ó¡¢Êý¾ÝÌØÕ÷ÌáÈ¡¡¢ÌØÕ÷Æ¥Åä¡¢½»Ö¯±È¶Ô¡¢Ê¶±ð½âËøµÈһϵÁÐÖ¸Á¸ü¿ÉÏÔÖøÌá¸ßÖ¸ÎÆ×¢²áºÍÆ¥ÅäЧÂÊ¡£Ð¾Æ¬Å䱸ÁË1MBµÄ´óÈÝÁ¿ÄÚÖÃFlashºÍ¶à´ï128KBµÄSRAM£¬¿ÉÖ§³Ö¶àÃ¶Ö¸ÎÆÐÅÏ¢´æ´¢ºÍ¶¯Ì¬·ÖÅÉÄÚ´æµÈʶ±ðÀú³ÌµÄ×ÊÔ´¿ªÏú¡£¼¯³ÉÁׯ»ºñµÄÍâÉè½Ó¿ÚÒÔÌá¸ßÅþÁ¬ÐԺͼ¯³É¶È¡£½ÓÄÉ2.6V-3.6V¹©µç£¬ÌṩÁËÈýÖÖÊ¡µçģʽ²¢Ö§³ÖÊÖÖ¸×Ô¶¯Ì½²âÒÔ¼°ÖÐÖ¹½ÐÐÑ£¬ÔÚÈ·±£¸ßÐÔÄܵÄͬʱʵÏÖÁ˼«¼ÑµÄÄܺıÈ¡£¸ü¾ß±¸ÁË6KV¾²µç·À»¤(ESD)ºÍÓÅÒìµÄµç´Å¼æÈÝ(EMC)ÄÜÁ¦£¬ËùÓÐÇкϹ¤Òµ¼¶¸ß¿É¿¿ÐÔºÍζȱê×¼¡£

̽Ë÷ÎÒÃǵIJúÆ·×éºÏ

  • ½ÓÄÉCortex-M4Äںˣ¬Ö÷Ƶ¸ß´ï168MHz
    ´æ´¢ÈÝÁ¿Ö§³Ö1MB FlashÒÔ¼°128KB SRAM
    ÌṩQFN36·â×°Ñ¡Ôñ

²úÆ·Ñ¡ÔñÆ÷

Òþ²ØÉ¸Ñ¡Æ÷
ÏÔʾɸѡÆ÷
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
ÖØÖÃ

1ÌõЧ¹û

¼ÓÔØÖÐ
Part No.
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Core
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Series
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Package
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Max Speed (MHz)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Flash (Bytes)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
SRAM (Bytes)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
I/O
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
GPTM (32bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
GPTM (16bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Advanced TM (16bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
HRTM
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Basic TM (64bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Basic TM (32bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Basic TM (16bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
LPTM (32bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
LPTM (16bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
SysTick (64bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
SysTick (24bit)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
WDG
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
RTC
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
USART+UART
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
LPUART
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
I2C
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
QSPI
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
SPI
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
I2S
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
CAN 2.0B
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
USB 2.0
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Ethernet
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
SDIO
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
EtherCAT Slave Controller
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
MFCOM
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
LIN
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
LCD-TFT
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Segment LCD
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Camera
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
IPA
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
SAI
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
TMU
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
EXMC
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
CEC
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
14bit ADC Units (CHs)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
12bit ADC Units (CHs)
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
12bit DAC Units
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Comp
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
IEEE 802.11
¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
Bluetooth
Cortex?-M4GD32FFPRQFN361681024K128Kup to 2604100000001212010200FS000000000000002(10)0000

ÊÖÒÕÎĵµ

¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ
ËùÓÐÀàÐÍ
Ó¦ÓÃÌõ¼Ç

ËÑË÷

¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ

TOP

¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ

ÎÂܰÌáÐÑ

ÈçÐè»ñÈ¡ÍêÕûµÄ¿­Ê±¹ÙÍøÍøÕ¾»á¼ûÌåÑ飬ÇëÏȵǼ¡£

»¹Ã»ÓÐÕ˺Å£¿Á¬Ã¦×¢²á

¿­Ê±|AG(AsiaGaming)ÓÅÖÊÔËÓªÉÌ

ÎÊÌâ

¼ò½é
  • Accept

  • Decline

ÍøÕ¾µØÍ¼